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	<title>Diego Viezzoli &#187; CGI Animation | feature film</title>
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	<description>Character Animation Specialist and VFX Pipeline Technical Director</description>
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		<title>2025 &#8211; DAMS Cinema, televisione e produzione multimediale</title>
		<link>https://www.cg3d.it/archive/?p=1767</link>
		<comments>https://www.cg3d.it/archive/?p=1767#comments</comments>
		<pubDate>Thu, 11 Dec 2025 18:41:41 +0000</pubDate>
		<dc:creator>Diego Viezzoli</dc:creator>
				<category><![CDATA[2025]]></category>
		<category><![CDATA[AVFX]]></category>
		<category><![CDATA[CGI Animation | feature film]]></category>
		<category><![CDATA[Rainbow Academy]]></category>
		<category><![CDATA[Rainbow CGI]]></category>

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		<title>2024 &#8211; Atoms Crowd software case histories.</title>
		<link>https://www.cg3d.it/archive/?p=1699</link>
		<comments>https://www.cg3d.it/archive/?p=1699#comments</comments>
		<pubDate>Thu, 27 Mar 2025 16:40:08 +0000</pubDate>
		<dc:creator>Diego Viezzoli</dc:creator>
				<category><![CDATA[2024]]></category>
		<category><![CDATA[CGI Animation | feature film]]></category>
		<category><![CDATA[Pipeline supervision]]></category>
		<category><![CDATA[Rainbow CGI]]></category>
		<category><![CDATA[VFX]]></category>

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		<description><![CDATA[How Did You Start Using Atoms Crowd VFX in Rome Animation Studio? Me, (Diego Viezzoli), the CG Supervisor Leonardo Dell’Agli, and the Production Manager Barbara Nicolai had been wanting to try this software for a long time at Rainbow CGI. &#8230; <a href="https://www.cg3d.it/archive/?p=1699">Continua a leggere <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-1810" title="atomscrowd" src="https://www.cg3d.it/archive/wp-content/uploads/2025/03/atomsCrowd-1024x576.jpg" alt="" width="584" height="328" /></p>
<p>How Did You Start Using <strong>Atoms Crowd VFX</strong> in Rome Animation Studio?</p>
<p dir="ltr">Me, (Diego Viezzoli), the CG Supervisor Leonardo Dell’Agli, and the Production Manager Barbara Nicolai had been wanting to try this software for a long time at Rainbow CGI. We were offered the chance to test it from its very first release, but at that time, we didn’t have any shows with major crowd sequences that would justify studying a new tool compared to the methods we used for shots with only a few dozen similar characters, with simpler movements and interactions.</p>
<p dir="ltr"><img class="aligncenter size-large wp-image-1782" title="000" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/000-1024x554.png" alt="" width="584" height="315" /></p>
<p dir="ltr">Finally, in 2023, the show Mermaid Magic, produced by Rainbow and Netflix, featured several episodes with these kinds of requirements. So, we decided to start using this powerful tool. Around 300 shots included crowd contributions out of a total of 5,000 in the first season.</p>
<p dir="ltr"><a href="https://www.cg3d.it/archive/wp-content/uploads/2025/02/001_school.png"><img class="aligncenter size-large wp-image-1784" title="001_school" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/001_school-1024x671.png" alt="" width="584" height="382" /></a><img class="aligncenter size-large wp-image-1785" title="001_first_sequence_school" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/001_first_sequence_school-1024x622.gif" alt="" width="584" height="354" /></p>
<p dir="ltr">Everything started with a sequence featuring the large school garden populated by students. With this initial setup of assets, we had fifteen male and fifteen female variants available. We created several groups that walked, ran, or stood talking, both standing and sitting. Through this first block of work, we figured out how to organize the production workflow between the asset-building, animation, and, of course, FX artist departments specializing in this work.</p>
<p><a href="https://www.cg3d.it/archive/wp-content/uploads/2025/02/002_seamonsters.png"><img class="aligncenter size-large wp-image-1786" title="002_seamonsters" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/002_seamonsters-1024x587.png" alt="" width="584" height="334" /></a><img class="aligncenter size-large wp-image-1787" title="002_seamonsters_0" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/002_seamonsters_0-1024x534.png" alt="" width="584" height="304" /></p>
<p dir="ltr">Next came the turn of the sea monsters—completely fictional creatures. Together with the animators, we had to determine how to make them swim in the ocean and walk on land before filling the relevant scenes with dozens and dozens of them.</p>
<p><a href="https://www.cg3d.it/archive/wp-content/uploads/2025/02/003_beach_.png"><img class="aligncenter size-large wp-image-1788" title="003_beach_" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/003_beach_-1024x714.png" alt="" width="584" height="407" /></a><a href="https://www.cg3d.it/archive/wp-content/uploads/2025/02/003_beach_starting01.png"><img class="aligncenter size-large wp-image-1789" title="003_beach_starting01" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/003_beach_starting01-1024x554.png" alt="" width="584" height="315" /></a><img class="aligncenter size-large wp-image-1790" title="003_beach2" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/003_beach2-1024x609.png" alt="" width="584" height="347" /></p>
<p dir="ltr">The sequences with the largest crowds are set on the vast beach and in the city of Mertropolis. In these locations, crowds always serve as a backdrop to the main characters&#8217; actions. Perhaps the sequence where the crowd is truly the “protagonist” is the party scene with Merlinda and Nerissa performing for all the inhabitants of Mertropia, who dance both in and out of the water.</p>
<p dir="ltr"><a href="https://www.cg3d.it/archive/wp-content/uploads/2025/02/003_revision_crowd_shots.jpg"><img class="aligncenter size-large wp-image-1791" title="003_revision_crowd_shots" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/003_revision_crowd_shots-1024x288.jpg" alt="" width="584" height="164" /></a><a href="https://www.cg3d.it/archive/wp-content/uploads/2025/02/004_atoms_crowd_task5.png"><img class="aligncenter size-large wp-image-1792" title="004_atoms_crowd_task5" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/004_atoms_crowd_task5-1024x565.png" alt="" width="584" height="322" /></a><a href="https://www.cg3d.it/archive/wp-content/uploads/2025/02/004_Crowd_108_012A_009.png"><img class="aligncenter size-large wp-image-1793" title="004_crowd_108_012a_009" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/004_Crowd_108_012A_009-1024x554.png" alt="" width="584" height="315" /></a><a href="https://www.cg3d.it/archive/wp-content/uploads/2025/02/004_crowd.png"><img class="aligncenter size-large wp-image-1794" title="004_crowd" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/004_crowd-1024x577.png" alt="" width="584" height="329" /></a><a href="https://www.cg3d.it/archive/wp-content/uploads/2025/02/004_MTP_108_012A_009.png"><img class="aligncenter size-large wp-image-1795" title="004_mtp_108_012a_009" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/004_MTP_108_012A_009-1024x573.png" alt="" width="584" height="326" /></a></p>
<p><iframe title="YouTube video player" src="https://www.youtube.com/embed/z5kDeBTis-w?si=ogkLHqPA_71NS8_y" frameborder="0" width="560" height="315"></iframe></p>
<p dir="ltr">A Second Opportunity: <strong>Gormiti: The New Era.</strong></p>
<p dir="ltr"><img class="aligncenter size-large wp-image-1796" title="005_gormiti" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/005_gormiti-1024x554.png" alt="" width="584" height="315" /></p>
<p dir="ltr">While completing this animated show, another opportunity arose to use this powerful tool for the visual effects of a live-action series: Gormiti: The New Era, produced by Rainbow and coming on BBC iPlayer the April fourteenth 2025</p>
<p dir="ltr"><img class="aligncenter size-large wp-image-1798" title="005_gormiti_shot" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/005_gormiti_shot1-1024x539.gif" alt="" width="584" height="307" /></p>
<p dir="ltr">Here, the relevant sequences involved the &#8220;Skav,&#8221; the soldiers of the forces of evil, who, at times, became quite numerous. Unlike the traditional keyframe animation process used in Mermaid Magic, for these crowds, we used motion capture, just as we did for all the CG combat scenes involving the main characters.</p>
<p dir="ltr"><img class="aligncenter size-large wp-image-1799" title="005_skav_marcia" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/005_skav_marcia-1024x630.png" alt="" width="584" height="359" /></p>
<p dir="ltr">For both productions, we used Atoms Crowd VFX in Maya. However, it’s essential to note that everything we did could have also been achieved—or reused—in other major software like SideFX Houdini or Unreal Engine. The latter is widely used on all Virtual Production sets due to its ability to render in real-time alongside live shooting.</p>
<p dir="ltr"><img class="aligncenter size-large wp-image-1800" title="005_skav_unreal_test" src="https://www.cg3d.it/archive/wp-content/uploads/2025/02/005_skav_unreal_test-1024x288.png" alt="" width="584" height="164" /></p>
<p dir="ltr">A Dedicated Workshop at <strong>Rainbow Academy</strong></p>
<p dir="ltr"><img class="aligncenter size-full wp-image-1808" title="3_entrance" src="https://www.cg3d.it/archive/wp-content/uploads/2025/03/3_Entrance.jpg" alt="" width="1000" height="750" /></p>
<p dir="ltr">In 2011, Rainbow CGI founded Rainbow Academy, a computer graphics school with the primary goal of training new digital artists for the major international productions we work on. Now, after these two significant case studies, we are preparing a dedicated Atoms Crowd workshop for former students or FX TDs who want an overview of the workflow required to work with this tool.</p>
<p dir="ltr"><img class="aligncenter size-full wp-image-1809" title="ra" src="https://www.cg3d.it/archive/wp-content/uploads/2025/03/ra.png" alt="" width="1000" height="564" /></p>
<p dir="ltr">We would like to thank the <a href="https://atoms.toolchefs.com/" target="_blank">ToolChefs </a>staff for this incredibly effective tool: <strong>Atoms Crowd</strong>, but also for the outstanding support they offer their clients. It’s rare to receive responses and solutions so quickly. <span style="font-weight: 300;">Thank you!</span></p>
<p dir="ltr">[ <a href="https://discover.therookies.co/2026/02/13/an-insiders-guide-to-rainbow-academy/" target="_blank">The Rookies article about the Rainbow Academy.</a> ]</p>
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		<title>2024 &#8211; Mermaid Magic Trailer</title>
		<link>https://www.cg3d.it/archive/?p=1636</link>
		<comments>https://www.cg3d.it/archive/?p=1636#comments</comments>
		<pubDate>Sun, 21 Jul 2024 12:28:27 +0000</pubDate>
		<dc:creator>Diego Viezzoli</dc:creator>
				<category><![CDATA[2024]]></category>
		<category><![CDATA[CGI Animation | feature film]]></category>
		<category><![CDATA[Pipeline supervision]]></category>
		<category><![CDATA[Rainbow CGI]]></category>

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		<description><![CDATA[Head of Pipeline at RainbowCGI hollywoodreporter]]></description>
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<p><a href="https://www.hollywoodreporter.it/serie/serie-danimazione/mermaid-magic-nuova-serie-animazione-sirene-guerriere-netflix-trama-mertropia-merlinda/114915/" target="_blank">hollywoodreporter</a></p>
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		<title>2024 &#8211; Tecniche e Tecnologie dell&#8217;Animazione. Industria, Linguaggio, Pubblico.</title>
		<link>https://www.cg3d.it/archive/?p=1641</link>
		<comments>https://www.cg3d.it/archive/?p=1641#comments</comments>
		<pubDate>Tue, 28 May 2024 07:17:53 +0000</pubDate>
		<dc:creator>Diego Viezzoli</dc:creator>
				<category><![CDATA[2024]]></category>
		<category><![CDATA[AVFX]]></category>
		<category><![CDATA[CGI Animation | feature film]]></category>
		<category><![CDATA[Rainbow CGI]]></category>

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		<description><![CDATA[Guest at this event for E-Campus and ASIFA Italia avfx.it]]></description>
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<p dir="auto"><a href="https://www.avfx.it/post/tecniche-e-tecnologie-dell-animazione-industria-linguaggio-pubblico" target="_blank">avfx.it</a></p>
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		<title>2021 &#8211; The Ice Age Adventures of Buck Wild</title>
		<link>https://www.cg3d.it/archive/?p=1417</link>
		<comments>https://www.cg3d.it/archive/?p=1417#comments</comments>
		<pubDate>Sun, 28 Nov 2021 16:34:00 +0000</pubDate>
		<dc:creator>Diego Viezzoli</dc:creator>
				<category><![CDATA[2021]]></category>
		<category><![CDATA[Bardel Entertainment]]></category>
		<category><![CDATA[CGI Animation | feature film]]></category>

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		<description><![CDATA[Supervising Technical Director at RainbowCGI ( Asset Building )]]></description>
			<content:encoded><![CDATA[<p><span style="color: #ff0000;">Supervising Technical Director at RainbowCGI ( Asset Building )</span></p>
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		<title>2021 &#8211; Diary of wimpy kid</title>
		<link>https://www.cg3d.it/archive/?p=1370</link>
		<comments>https://www.cg3d.it/archive/?p=1370#comments</comments>
		<pubDate>Wed, 20 Oct 2021 19:25:14 +0000</pubDate>
		<dc:creator>Diego Viezzoli</dc:creator>
				<category><![CDATA[2021]]></category>
		<category><![CDATA[Bardel Entertainment]]></category>
		<category><![CDATA[CGI Animation | feature film]]></category>

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		<description><![CDATA[Supervising Technical Director at RainbowCGI ( Asset Building )]]></description>
			<content:encoded><![CDATA[<p><span style="color: #ff0000;">Supervising Technical Director at RainbowCGI ( Asset Building )</span></p>
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		<title>2019 &#8211; Winx Masterclass dal 2D al 3D</title>
		<link>https://www.cg3d.it/archive/?p=1233</link>
		<comments>https://www.cg3d.it/archive/?p=1233#comments</comments>
		<pubDate>Mon, 13 May 2019 19:00:21 +0000</pubDate>
		<dc:creator>Diego Viezzoli</dc:creator>
				<category><![CDATA[2019]]></category>
		<category><![CDATA[CGI Animation | feature film]]></category>
		<category><![CDATA[Character Rigging]]></category>
		<category><![CDATA[Pipeline supervision]]></category>
		<category><![CDATA[Rainbow CGI]]></category>

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		<description><![CDATA[Speaker at this event for Rainbow Academy and Rainbow CGI.]]></description>
			<content:encoded><![CDATA[<p><span style="color: #ff0000;">Speaker at this event for Rainbow Academy and Rainbow CGI.</span></p>
<p><a href="https://www.cg3d.it/archive/wp-content/uploads/2019/05/winx_masterclass.jpg"><img class="aligncenter size-full wp-image-1234" title="winx_masterclass" src="http://www.cg3d.it/archive/wp-content/uploads/2019/05/winx_masterclass.jpg" alt="" width="800" height="400" /></a></p>
<p><a href="https://www.cg3d.it/archive/wp-content/uploads/2019/04/2019_05_11.png"><img class="aligncenter size-large wp-image-1243" title="2019_05_11" src="http://www.cg3d.it/archive/wp-content/uploads/2019/04/2019_05_11-1024x1014.png" alt="" width="584" height="578" /></a><a href="https://www.cg3d.it/archive/wp-content/uploads/2019/05/winx_masterclass.jpg"><br />
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		<title>2017 &#8211; Angry Birds Blues</title>
		<link>https://www.cg3d.it/archive/?p=1115</link>
		<comments>https://www.cg3d.it/archive/?p=1115#comments</comments>
		<pubDate>Fri, 03 Mar 2017 22:33:33 +0000</pubDate>
		<dc:creator>Diego Viezzoli</dc:creator>
				<category><![CDATA[2017]]></category>
		<category><![CDATA[Bardel Entertainment]]></category>
		<category><![CDATA[CGI Animation | feature film]]></category>
		<category><![CDATA[Character Rigging]]></category>
		<category><![CDATA[Pipeline supervision]]></category>
		<category><![CDATA[Rainbow CGI]]></category>

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		<description><![CDATA[Supervising Technical Director at RainbowCGI for Bardel Entertainment]]></description>
			<content:encoded><![CDATA[<p><span style="font-weight: 300; color: #ff0000;">Supervising Technical Director at RainbowCGI for Bardel Entertainment</span></p>
<p><iframe width="560" height="315" src="https://www.youtube.com/embed/ZL7WYCpu6pw?start=2700" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe></p>
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		<title>2014 &#8211; View conference Torino</title>
		<link>https://www.cg3d.it/archive/?p=880</link>
		<comments>https://www.cg3d.it/archive/?p=880#comments</comments>
		<pubDate>Wed, 01 Oct 2014 18:25:04 +0000</pubDate>
		<dc:creator>Diego Viezzoli</dc:creator>
				<category><![CDATA[2014]]></category>
		<category><![CDATA[CGI Animation | feature film]]></category>
		<category><![CDATA[Rainbow CGI]]></category>
		<category><![CDATA[ViewConference]]></category>

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		<description><![CDATA[Speaker at this event for Rainbow CGI.]]></description>
			<content:encoded><![CDATA[<p><span style="color: #ff0000;">Speaker at this event for Rainbow CGI.</span></p>
<p><img class="aligncenter size-full wp-image-881" title="view_conference_2014_" src="https://www.cg3d.it/archive/wp-content/uploads/2014/10/view_conference_2014_.jpg" alt="" width="741" height="483" /></p>
<p style="text-align: left;"><img class="aligncenter size-large wp-image-1905" title="viewconference_diego_viezzoli_2014" src="https://www.cg3d.it/archive/wp-content/uploads/2014/10/viewconference_diego_viezzoli_2014-1024x795.png" alt="" width="584" height="453" /></p>
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		<title>2012 &#8211; Gladiators of Rome</title>
		<link>https://www.cg3d.it/archive/?p=213</link>
		<comments>https://www.cg3d.it/archive/?p=213#comments</comments>
		<pubDate>Tue, 30 Sep 2014 17:05:27 +0000</pubDate>
		<dc:creator>Diego Viezzoli</dc:creator>
				<category><![CDATA[2012]]></category>
		<category><![CDATA[CGI Animation | feature film]]></category>
		<category><![CDATA[Character Rigging]]></category>
		<category><![CDATA[Pipeline supervision]]></category>
		<category><![CDATA[Rainbow CGI]]></category>

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		<description><![CDATA[Character Rigging Supervisor, Pipeline TD, associate CG Supervisor. Gladiators of Rome 2012 from Diego Viezzoli on Vimeo. JustLoveMovies.com Movieplayer.it www.gladiatorsofromethemovie.com &#160;]]></description>
			<content:encoded><![CDATA[<p><span style="color: #ff0000;"><span style="color: #ff0000;">Character Rigging Supervisor, Pipeline TD, associate CG Supervisor.</span></span></p>
<p><a href="https://www.cg3d.it/archive/wp-content/uploads/2012/01/locandina_gladiatori_di_roma.jpg"><img class="alignnone size-medium wp-image-607" title="locandina_gladiatori_di_roma" src="http://www.cg3d.it/archive/wp-content/uploads/2012/01/locandina_gladiatori_di_roma-210x300.jpg" alt="" width="210" height="300" /></a></p>
<p><iframe src="https://player.vimeo.com/video/51803455" width="500" height="281" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
<p><a href="https://vimeo.com/51803455">Gladiators of Rome 2012</a> from <a href="https://vimeo.com/tiektieco">Diego Viezzoli</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
<p><iframe width="560" height="315" src="https://www.youtube.com/embed/Vx3Lqb13vHE" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://justlovemovies.com/2014/10/06/gladiators-of-rome-will-be-released-november-11th-on-digital-hd-and-vod-day-and-date-with-its-theatrical-release/" target="_blank">JustLoveMovies.com</a></p>
<p><a href="http://www.movieplayer.it/film/articoli/gladiatori-di-roma-3d-e-il-processo-creativo-della-rainbow-cgi_9676/?fb_action_ids=10151080747276819&amp;fb_action_types=og.likes&amp;fb_source=other_multiline&amp;action_object_map={%2210151080747276819%22%3A10150989316602426}&amp;action_type_map={%2210151080747276819%22%3A%22og.likes%22}&amp;action_ref_map=[]" target="_blank">Movieplayer.it</a></p>
<p><a href="http://www.gladiatorsofromethemovie.com/" target="_blank">www.gladiatorsofromethemovie.com</a></p>
<p>&nbsp;</p>
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