CG3D

Diego Viezzoli – Character Animation and VFX Pipeline Technical Director

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Archivio della categoria: 2015

2015 – Disney D23 event Jungle Book exclusive preview

Pubblicato il 17 agosto 2015 da Diego Viezzoli
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Crowd TD \ Software Developer at MPC

UsaToday

Twitt
Pubblicato in 2015, MPC | Lascia una risposta

2015 – Terminator Genisys

Pubblicato il 25 giugno 2015 da Diego Viezzoli
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Software Developer at MPC.

artofvfx

Twitt
Pubblicato in 2015, MPC | Lascia una risposta

2015 – Mia and me 2nd season – TV series

Pubblicato il 22 marzo 2015 da Diego Viezzoli
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Character Rigging Co-Supervisor, Director of Production Pipeline.

Hahnfilm

LicensingItalia

Twitt
Pubblicato in 2015, Character Rigging, Pipeline supervision, Rainbow CGI | Lascia una risposta

categories

  • 1999
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  • 2001
  • 2002
  • 2003
  • 2004
  • 2005
  • 2006
  • 2007
  • 2008
  • 2009
  • 2010
  • 2011
  • 2012
  • 2013
  • 2014
  • 2015
  • 2016
  • 2017
  • 2018
  • 2019
  • 2020
  • 2021
  • 2022
  • 2023
  • 2024
  • 2025
  • AVFX
  • Bardel Entertainment
  • CartoonItalia
  • CGI Animation | feature film
  • Character Rigging
  • Creatures Rigging
  • Framestore
  • Justeleven
  • MPC
  • Pipeline supervision
  • Rainbow Academy
  • Rainbow CGI
  • VFX
  • ViewConference

Companies I worked for

  • Bardel
  • Framestore
  • Justeleven
  • Moving Picture Company
  • Pool Factory
  • Rainbow CGI

Read this one. It tells the truth.

The term CGI is a misnomer, the computer doesn't generate the images.

That would be like calling traditional animation: Pencil-Generated Imagery.

No matter what the tool is, it requires an artist to create art.

John Lasseter

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